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Monday, July 29, 2013

Dream of Leviathan

I had a dream of this image about a year ago and finally painted it up. I decided to treat this like a concept for a film shot so I used photo textures like the whale skeleton.

This is the color and light study I did first. Took me about 20 minutes to mock this up and I feel like I had to work the final image for hours just to be as effective as the study. In the end I prefer the final but there are still a lot of great implied details in the quick study.


Wednesday, July 24, 2013

my imaginary friend Amber




Skin tone study based on photo ref then migrated into this slightly cockeyed chick.

Monday, July 22, 2013

Wednesday, July 10, 2013

I found this old comic I started circa 2010?

I was messing with trying to make comics. At the time I hated this but it has grown on me.

I never got around to doing the pages and pages of the robot saying "harm a human" over and over again all night long on the couch..


Thursday, July 04, 2013

Only

Just a reminder.. Done 80's style.

Wednesday, June 26, 2013

The Wise One

Awaiting your offering. Do not offend.

Sunday, June 02, 2013

cafe studies

Looking through a magazine, drawing interesting faces.

Tuesday, May 21, 2013

Voluc the Devourer

Voluc was one of the first characters we designed for Dawngate. He started in my sketchbook and grew into the handsome man he is today thanks to Patrick Morrison's modelling, Kiyoshi Okuma on FX and Zach Baharov animating.
 


Thursday, May 16, 2013

Max Von Sydow and our new game

www.dawngate.com

Just announced this thing we've been working hard on for a while. Check it out! I'm art directing it.


Saturday, May 11, 2013

ten minute big brush Edgar Payne study

I am clearly blind. Colors are totally wrong. I used desat red instead of a nice toasty orange, among other things...

hill troll

study from The Hobbit. This big square brush makes drawing with light much easier.

Tuesday, May 07, 2013

big blocker brush film still studies

I started this aiming to use as few strokes as possible. 10 got me no where so I just freestyle blocked stuff in. I like the result, like painting with a roller.





Monday, May 06, 2013

Tears in rain

Bladerunner study. I overworked it. Really trying to simplify this and not noodle with the small brush.

Saturday, May 04, 2013

value study Game of Thrones

no time for a full Payne study so I took a snowy Game of Thrones still and did a value study.

Thursday, May 02, 2013

Payne again

Edgar Payne study. Trying not to color pick until I'm done to check how close I get the colors. Not doing well yet but the values are pretty close when desaturated.

Wednesday, May 01, 2013

some studies in black and white

Studies of photos of model Ilaria Pozzi from the internets done in black and white. Last image is just a random face.



edgar payne studies

trying to learn this shit. After the Nathan Fowkes workshop I'm pumped to do landscapes. These are Edgar Payne studies from internet photos on another monitor, no color picking.

Tuesday, February 05, 2013

Monday, October 15, 2012

Wednesday, October 10, 2012

Saturday, February 04, 2012

two images from live demo at Art Institute

Rembrandt is a little washed out and the dino head is a tad muppety but not bad, less than an hour each for sure.

Wednesday, February 01, 2012

fukkitanalien

Alien time.. Keeping the old toad skinned xenotard skills sharp

Wednesday, July 20, 2011

lunch sketch - Will Ferrell

sortof looks like him. Based on a Phil Holland photo

Monday, July 11, 2011

Messing around in Mudbox



Messing around in Mudbox today. 

Black Ned vs the Arctic Blindness part 2 - Beyond the Cave.


Saturday, June 18, 2011

new brush

I keep suspecting there are really cool brushes in my pallette, I found this one called "big fuzzy gesture tool#1".

Thanks to whoever made it.

Sketched out this chick in an action bikini.

Wednesday, June 08, 2011

mecha chick

Did this per request of a buddy at work. The mechanical design needs work but I am hoping since there is a chick in there no one will care!


Tuesday, May 03, 2011

Sample of the cinematic we did for Darkspore

This is a quick compilation Brandon put together of some of the shots from our game cinematic. Total we did about 10 minutes of footage, me illustrating and Brandon animating the layered PSD's.

http://vimeo.com/23187322

Thursday, April 28, 2011

BLAM!

Seriously. Our game is good. If you want to hate on Spore.. remember most of us didn't even work on that game. Darkspore is solid..

Here is a poster I put together.

Friday, April 08, 2011

crust-ape

Experimenting with Sculptris. Stuck with a classic wrinkled ape. I overworked this but like the medium a ton.


Thursday, April 07, 2011

Alien sculpt in modeling clay

I saw a great vid with Jordu Schell - that guy is awesome and a good teacher. He seems to be answering all the stuff you would ask and it's beginning techniques mixed with advanced stuff.

This alien sculpt is my first real maquette.

I have done two pretty generic smooth alien heads plus the big Zabrak dude so next up want to try realistic human or something more alien ambitious.

Tuesday, April 05, 2011

him from the bog

Codex Innsmouthii

My great great grand uncle Corvus O'Haeringtaun bequeathed this book to the first of his descendants to "growe to the hite of six foots tall and two palms again". Turns out that I am the first of the family to do so!

I scanned a couple pages here. Some weird stuff. I can't read the handwriting, old cursive and it is bleeding a little.






Can make out the words "Dagon" and "Innsmouth". A few others.